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Robot Rumble

Screenshots & Description



Click on the thumbnails for full-size screenshots.

The first step of building your bot is choosing a movement drive. Players can either pick Tank Treads (slow speed, low heat) or HoverCraft (high speed, high heat).




Next, players get to pick a gizmo - an assistance device. The Heat Sink can be used to burn off heat and will slow the rate of heat gain; the Repair Unit gives a slow, constant regeneration of health, and can be used for a quick health boost; the Transporter gives a small bonus to speed and can be used to teleport to a random location.




Next, each player picks two weapons. Among these weapons are such choices as the Bazooka (medium range, high damage), the Buzz-Saw (melee range, heavy damage), and the Heat Ray (NO damage, but overheats your opponents).




4 players can play on the same XBOX 360 (or Windows PC) in our demo. The green "ring of light" in the middle of each player's XBOX 360 Controller indicates in which corner of the map you will start.




Here's a handy chart explaining the controls. Players move with the left joystick, and aim with the right joystick. The top shoulder buttons switch weapons and the bottom triggers fire the selected weapon. (Both triggers do the same thing). To use the gizmo, one presses any face button (A, B, X, or Y).




Occassionally, power tiles will activate. In this case, some of the tiles have caught on fire. Any robot caught on those tiles will suffer heat. If your robot overheats, you stand stock still until you can cool off. In this situation that robot is a sitting duck for its sadistic friends!




Yellow is stuck in the central heat tiles, while death tiles (which damage anyone sitting on them) start snaking around the board, forcing players into an uncomfortable situation!




As the fire tiles cool off, here you can see blue blasting Yellow with his shotgun. Yellow is in danger of overheating, and needs to move carefully. The shotgun hits everyone in front of it in a wide cone, with damage falling off with distance, point-blank range delivering maximum damage.




Here cooling power tiles have appeared. Any bot that stands on one of these will enjoy massive cooldown rates, relieving them from heat. Power tiles often become a center of conflict as players scramble for the bonus.




These are healing power tiles. These will repair damage to one's robot. This is the only way to regain health for robots that did not select the Repair Unit gizmo.




Here's the recap stage of the game. The winner gets to gloat and everyone can see what kind of snarky awards we developers have conferred upon their performances :)




Thanks for your interest in Robot Rumble!

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